AI Insights · Timothy · April 2024
Top 5 Racing Games in Oman Q1 2024
Explore the performance of the top 5 racing games in Oman during Q1 2024, featuring trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 racing games in Oman demonstrated varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Hajwala & Drift Online from Matab Games saw a peak in weekly downloads reaching 9K in early February, followed by a decline to around 2.8K by the end of March. Weekly active users fluctuated, starting at 14K in January and peaking at 20.8K in early February before stabilizing at around 15.8K by the end of the quarter. The game's weekly revenue showed modest gains, peaking at $31 in late February.
Race Master 3D - Car Racing, published by SayGames Ltd, experienced a steady weekly download rate, fluctuating between 2.9K and 5.8K throughout the quarter. Active users remained relatively stable, averaging around 24K. Notably, weekly revenue saw a significant increase, peaking at $118 in the last week of March.
Shape Transform: Shifting Car by Rebel Actions showed consistent growth in active users, starting at 2.5K and reaching 6.8K by the end of March. Weekly downloads varied, peaking at 4.7K in mid-February before settling around 3.2K to 3.8K towards the end of the quarter. This game did not generate any revenue during this period.
Bridge Race from Supersonic Studios LTD had a fluctuating download trend, starting at 3.5K and peaking at 4.9K during the second week of January, then stabilizing around 2K to 3.2K. Active users saw a decline from 20.3K in early January to 15.2K in mid-February, before slightly increasing to 16.5K by the end of March. Weekly revenue saw highs and lows, with a peak of $82 in the first week of January.
Car Race 3D: Car Racing by Zego Studio maintained a relatively steady download rate, averaging around 2.8K to 3.5K. Active users increased from 5.3K in early January to a peak of 7.8K in early March, before declining to 5.1K by the end of the quarter. Revenue for this game was minimal, peaking at $18 in the last week of March.
These insights are powered by Sensor Tower, where you can find more detailed analytics and trends.